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Post by Daniel Spain on Mar 27, 2013 21:32:44 GMT -5
Auras are a special ability that affects only the other users in your group.
the percentages listed with each aura stack every 10 levels the user receiving the aura has achieved.
example: you are level 11 in a group with a level 22 human, it does not matter that the human character is level 22 it only matters that you are level 11, which would give you a 2% experience bonus since it is 2% for every 10 levels. In the same scenario if you were level 21 you would receive a 4% experience bonus.
only one race provides an aura, so in a group with 2 other users that are human, you only gain the benefit from one of the auras.
Elf - 2% combat spell damage Dwarf - 2% melee weapon damage Gnome - 1% combat spell damage and melee weapon dmg Human - 2% experience bonus Goblin - 5% stealth attack damage Half-Ogre - 2% physical damage reduction Fae - 3% spell critical chance Draconi - 1% physical and magical damage reduction Skaven - 5% resilence Aarakocra - 2% spell critical damage Kylrathi - 2% ranged weapon damage Troll - 2% regeneration Dryad - 3% spell resistence Half-Elf - 1% experience bonus and 1% spell damage bonus Treant - 2% healing bonus
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